|
|
DecalRenderer
Decal Renderer provides a quick and easy way to turn RaycastHits or Collisions into dynamic bullet holes, blood splatters, or scuff marks that look great when they're needed and disappear when they're not.
- Integrating into your project is as simple as a function call.
- Make your decals stick around forever, disappear after a set length of time, disappear when a given object (say, your camera) moves out of range, or when there are a certain number of decals.
- Decals automatically avoid appearing on edges.
- Decals can be made to automatically track with moving objects.
- Different shaders can be used for either flat decals, self-illuminated decals, or even gorgeous bump-mapped decals.
|
|